ELENA-ALEXANDRA GOGOAȘE

Master’s student in Machine Learning, Robotics, and Control Bachelor of Engineering - Automatic Control and Applied Informatics Go to the Next Section
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FOREIGN LANGUAGES IN TECHNICAL CONTEXT, 9TH EDITION

May 2022

During the event, I delivered a presentation alongside a colleague titled 'The Universe, science or fiction.' The goal was to give a presentation in English using technical terminology.

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DIGITAL THRONE - WORLD ESPORTS CHAMPIONSHIPS

September 2023

I volunteered at the Esports Championship held in Iași, where I was part of the team responsible for managing international delegations. I was specifically in charge of the Brazilian team. My role involved monitoring their daily schedules, ensuring their punctual attendance at all tournament activities, and providing assistance outside the competition. This experience required me to adapt to their specific needs and sudden schedule changes, troubleshoot any issues the team members faced, and maintain excellent communication and organization to ensure the smooth flow of the event.

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STUDENTS' LEAGUE OF THE FACULTY OF AUTOMATIC CONTROL AND COMPUTER ENGINEERING

2021 - 2023

I was a member of the HR department within the Student League. I helped organize social events aimed at member engagement, such as a campus-wide Treasure Hunt. I also contributed to the creative side by designing props and decorations for the Freshmen Ball, and I participated in artistic activities like 'Gaudeamus,' where I performed a dance routine.

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AUTOMOTIVE SPECIFIC SOFTWARE ENGINEERING COURSE

October 2023 - January 2024

During this course, I learned the fundamentals of Python programming and developed a computer vision project. Specifically, I created an application designed to detect lane markings in real-time driving scenarios. Additionally, I gained experience working with other essential tools relevant to the automotive field.

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DESIGN PATTERN PROJECT | PLATFORM-INDEPENDENT PROGRAMMING CLASS

October 2023 - January 2024

During this course, I developed a Java project focused on Design Patterns. Working in collaboration with a colleague, we were tasked with implementing a scenario using the Builder Design Pattern. We chose to create a Car Configurator application.

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VIDEO GAME FOR GAME-DEV COMPETITION 'FII CODE'

March 2024

I participated in a game development competition alongside a colleague, where we had one month to create a game based on the theme of 'Hero Evolution.' We chose to develop a 2D game using the Unity Engine. My primary focus was on Level Design, Storytelling, Animation, and visual aesthetics. Additionally, I implemented key gameplay mechanics, such as the dialogue system and Player-NPC interactions.

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API INTEGRATION PROJECT | PLATFORM-INDEPENDENT PROGRAMMING CLASS

March 2024 - June 2024

For this course, I worked in a team of 5 to develop a Java application using the Tranzy API. The application was designed to display public transport routes in Iași along with other relevant data. We assigned specific roles such as testing, GUI design, and backend development. I worked directly with the Team Lead on implementing the API calls. We used Jira for project management and GitHub for version control to track our progress.

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TRAJECTORY PLANNING FOR A MANIPULATOR ROBOT | ROBOTICS CLASS

March 2024 - June 2024

In collaboration with a colleague, I worked on a project involving trajectory planning for an ABB robot using RobotStudio. We chose to implement a pick-and-place operation, programming the robot to autonomously construct a tower using Jenga blocks.

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LIQUID LEVEL DETECTION | COMPUTER VISION CLASS

March 2024 - June 2024

I worked in a team of three to develop a liquid level detection system. The application processes images either sourced from the internet or captured in real-time using a smartphone. It was designed to be robust, functioning effectively regardless of the container shape or liquid type. We implemented the solution in MATLAB, leveraging its specific toolboxes, and created a User Interface (GUI) to facilitate real-time image capture.

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COLLISION AVOIDANCE ALGORITHM | MOBILE ROBOT CONTROL SYSTEMS CLASS

October 2024 - January 2025

Working in a team of two, we developed a collision avoidance algorithm for a Lidar-equipped TurtleBot in ROS2, utilizing a specific Docker image. The objective was to enable the robot to navigate autonomously from one point to another without hitting obstacles.

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UNIVERSAL ROBOTS COLLABORATIVE ROBOTS PROGRAMMING WORKSHOP

March 2025

During the event, I completed several tasks designed to test practical applications that could be optimized by integrating a UR collaborative robot. I learned to use the specific programming environment and successfully implemented a pick-and-place application using a vacuum gripper.

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STUDENT SCIENTIFIC PUBLICATIONS SESSION

May 2025

I participated in the 'Modeling, Control, and Advanced Robotics' category presenting my Bachelor's Thesis: 'Exploring Advanced Simulation with Omniverse Isaac Sim.' The objective was to demonstrate the utility of NVIDIA's simulator for industrial testing and the advantages of high-fidelity virtual environments. The case study focused on a palletizing process using a UR collaborative robot to stack boxes of varying dimensions arriving on a conveyor belt. The simulation was designed to analyze pallet stability and identify potential failures within the complete workflow.

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WEBSITE DEVELOPMENT | INTERNET APPLICATION PROGRAMMING CLASS

March 2025 - June 2025

Together with a colleague, I developed a website prototype for a car dealership using PHP, HTML, CSS, and JavaScript. The platform allows users to select and configure vehicles, featuring a login system to save configurations into an SQL database. Additionally, users can access a dedicated section for the latest automotive news.

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QUALITY MANAGEMENT ELEMENTS COURSE

March 2025 - June 2025

I completed a comprehensive training program, focused on the automotive industry standards. The curriculum covered essential quality frameworks such as ISO 9001 and IATF 16949, along with process assessment models like ASPICE. I gained practical knowledge in problem-solving methodologies (Ishikawa, 8D), risk management (FMEA, Functional Safety), and modern data-driven quality approaches, including KPI management and Machine Learning applications in quality assurance.

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WORKSHOPS WITHIN THE HEALTHTECH CONNECT PROJECT

October 2025

I participated in three workshops within the event: a networking session with healthcare experts, a technical workshop focused on analyzing and developing databases for public health issues, and a hands-on session on medical 3D printing and prototyping. In the latter, I designed a mandibular prosthesis prototype in Meshmixer using actual CT scan data.

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SUI ROMANIAN DEVELOPER PROGRAM

November 2025

I participated in the first Sui Developer Program in Romania, organized by the Sui Foundation and Comets of Web3. This two-day intensive workshop focused on the Sui high-performance Layer 1 blockchain ecosystem. I gained hands-on experience with the Move programming language, learning to write and deploy smart contracts. By the end of the program, I successfully built a fully functional decentralized application (DApp) from scratch.

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I am always excited to work on new projects and collaborate with fellow developers. Whether you have a question or a proposal, my inbox is always open.

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